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Each time I attempt a submission to Google Play via Pubcoder it generates this message: Please see attachment.
This requires me to submit my app from a different CPU other than mine.
My programs are updated.
Failed to build "name of app pubcoder"
An unexpected compiler error occurred
NilObjectException in
SCAndroidAppCompiler.buildXPUBContainer:
Thanks,
Cathy
I have been attempting to publish my Android version via my PC and receiving the same error.
If I publish via my macOS Ventura will that resolve the issue, please?
Is there a specific format in which asset files should be saved for pubcoder so they are compatible with all iOS devices and Mac?
My epub works perfectly on PC and PC Readers, but when published on iOS devices about 10% of the pages are missing animations.
Please advise.
Thank you!
Could someone please help with this?
Thank you
I have confirmed all of the sounds and animations work on my interactive .epub children's book by testing on different platforms before submission. When published to iBooks a large number of pages are missing interactivity.
Please advise.
thank you
I have confirmed all of the sounds and animations work on my interactive .epub children's book by testing on different platforms before submission. When published to iBooks a large number of pages are missing interactivity.
Please advise.
thank you
If I am updating an APK file created before the updates, how do I change it to an AAB file for submission to Google Play?
I have started a new rendition for Android using my iOS version to copy and paste the assets. This has worked perfectly until now.
I can copy and paste perfectly but in the new version, the resize/selection arrows do not function at all.
I have set up multiple renditions based on the default. I have manually adjusted the text to fit the different sizes. When I go back to review them - very often the text is not as I created it originally.
Is there a way to prevent this so I can publish? please advise.
I believe I saw that someone else in the Forum had this issue but can no longer locate the question.
I sent the file to Support and they were able to confirm the Files work correctly. However, I downloaded the Beta version as suggested and attempted the submission 2 more times without success.
Please, any other suggestions?
Failed to build _______________ Android Files
An unexpected compiler error occurred
NilObjectException in
SCAndroidAppCompiler.buildXPUBContainer: